
Grand Guignol
A game of redemption and damnation inspired by the work of Alice Cooper. Characters are defined by seven primary attributes based on the Seven Deadly Sins, along with Conscience and Madness. They may also gain ranks in attributes based on the Seven Virtues. Actions are resolved by rolling two six-sided dice. The action succeeds when the total is equal to or lower than the relevant attribute value; a roll of 2 always succeeds, while a roll of 12 always fails.
- Players
- 0
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Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.