Grand Tome of Adversaries

2008 · Sourcebook (rules/options to enhance play)

Grand Tome of Adversaries

A guide to the fearsome monsters of the Invisible World, providing Grand Masters with the foulest minions of the Adversary to challenge cadres of intrepid Witch Hunters.

Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Exploding Dice (Die may 'explode' into a second roll)

Game facts (players, playing time, age, credits) from BoardGameGeek.