
2015 · Sourcebook (rules/options to enhance play)
Grand Tome of Adversaries (Second Edition)
As the ancient Seal of Solomon weakens, creatures from the Invisible World return to the world of man. Witch Hunters must confront these supernatural threats and the forces serving the Adversary. This bestiary provides Grand Masters with descriptions and game information for monsters and other adversaries, allowing them to create encounters and challenge groups of Witch Hunters.
Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Exploding Dice (Die may 'explode' into a second roll)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
