Grave Disturbance

2001 · Scenario / Adventure / Module

Grave Disturbance

An investigative fantasy adventure set in the Highfolk region of Greyhawk. Characters travel from Highfolk town to Verbeeg Hill to assist the Smiling Halls of Good Fortune, a temple to Norebo offering payment for what appears to be simple work. The assignment leads into a mystery involving danger and death, despite the temple’s promises of an easy task. Designed for characters of levels 2–6, it forms the first part of the A Slow Rot storyline.

Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.