
2008 · Nautical
Great War at Sea: U.S. Navy Plan Crimson
Naval warfare on the Great Lakes during a hypothetical 1920s conflict between the United States and Canada. Players command shallow-draft battleships, cruisers, destroyers, aircraft, and other forces across the lake basin, linking ports and canals while attacking enemy fleets, bases, industry, and lines of communication. The game uses the Great War at Sea rules with special rules for the close-quarters inland theater and includes 13 scenarios. It is presented as a print-and-play game with player-assembled maps, counters, and ship pieces.
- Players
- 2
- Playing time
- 30 min
- Complexity
- 2.8 / 5
WargamePrint & PlayHexagon GridDice Rolling
About the game
- Design
- Art
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
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Game facts (players, playing time, age, credits) from BoardGameGeek.