Green's Guide to Ghosts

2005 · Sourcebook (rules/options to enhance play)

Green's Guide to Ghosts

This guide supports supernatural investigations in a modern horror roleplaying setting. It covers ghost-hunting techniques, equipment, ghost types, séance outcomes, paranormal terminology, and guidance for creating ghosts, mystics, and rituals. Game Masters receive three ghost-themed adventure outlines and 46 additional adventure seeds, along with research resources and practical advice for running investigations. The book includes illustrations, sidebars, and a printer-friendly version without color or artwork.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.