
1981 · Scenario / Adventure / Module
Griffin Mountain
A detailed setting for adventures in the Elder Wilds, a vast frontier inhabited by humans and non-humans. It presents the region’s geography, history, settlements, rulers, traders, and other notable inhabitants, including a citadel founded through conquest and a town built by giants. Adventurers can negotiate with caravan masters, gamble at a legendary castle, cross the dangerous River of the Damned using included river-crossing rules, and search for windberries on Griffin Mountain. The region is also home to baboons, bears, dragonewts, wild hawks, trolls, and other threats.
- Players
- 0
- Complexity
- 4.5 / 5
Dice (Various)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
