
2019 · Alternate Rules (Variant Core Rules)
Grim & Perilous Solo Rules
A solo-play rules supplement for a grim and perilous roleplaying game, removing the need for a Games Master. Tables and dice rolls resolve questions about the world, scene objectives, NPC reactions, and other decisions normally handled by a GM, using the game’s existing mechanics. The supplement also includes record sheets for tracking solo adventures and an example playthrough covering the opening scenes of a new character’s story.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
