Grim & Perilous Solo Rules

2019 · Alternate Rules (Variant Core Rules)

Grim & Perilous Solo Rules

A solo-play rules supplement for a grim and perilous roleplaying game, removing the need for a Games Master. Tables and dice rolls resolve questions about the world, scene objectives, NPC reactions, and other decisions normally handled by a GM, using the game’s existing mechanics. The supplement also includes record sheets for tracking solo adventures and an example playthrough covering the opening scenes of a new character’s story.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.