Grimm

2003 · Sourcebook (rules/options to enhance play)

Grimm

A dark fantasy roleplaying game set in a nightmare version of childhood fairy tales. Players take the roles of children trapped in a dangerous world inhabited by twisted nursery-rhyme figures and familiar storybook characters. They explore strange places, face hostile creatures, use their wits and limited abilities to survive, and search for a way home.

Complexity
3 / 5
Campaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.