Grimm's Cybertales

1993 · Campaign Setting (game world)

Grimm's Cybertales

An alternate-reality sourcebook for Cyberpunk 2020, presenting a darker vision of the near future where corporations, terrorists, cults and unseen forces threaten life on the street, in the Net and in dreams. It adds background material on the stranger side of the setting, along with rules and guidance for cybernetics, stress, cults, voodoo, the Net, dreams and other unsettling elements.

Complexity
3 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.