GROWL: 7 Sins + Undead

2019 · Card Game

GROWL: 7 Sins + Undead

This double expansion adds two modules that can be played separately or together with the base game and other expansions. 7 Sins introduces Sin and Virtue cards with ongoing rewards, punishments, spells, and effects involving neighboring players. Cards are given to other players and remain in play, influencing hand checks, death, and transformation into a werewolf. Undead adds a third faction for eliminated players. Dead players no longer take part in the Night phase, but draw from a separate Undead deck and resolve effects or manipulate the main deck during their special turns. The Undead win if two or fewer players remain alive; otherwise, the living factions determine the winner as usual.

Players
4–10 best 10
Playing time
10–20 min
Age
10+
Complexity
1 / 5
Expansion for Base-gameBluffingTeam-Based GameHand ManagementTake That

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Game facts (players, playing time, age, credits) from BoardGameGeek.