Guildhalls of the Deathless

2013 · Sourcebook (rules/options to enhance play)

Guildhalls of the Deathless

This roleplaying supplement explores the secret traditions and structures of five Arisen guilds, including the shadowy envoys of the Maa-Kep and the forbidden arts of Irem’s First Prophets. It adds new Affinities and Utterances, rules for changes in guild status, and a new subtype of khat-based ritual magic. It also includes “Crucible of Fate,” a complete Mummy story that can be played independently or used as the opening chapter of The Avarice Chronicle.

Scenario / Adventure / ModulePoint Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.