
2004 · Alternate Rules (Variant Core Rules)
Gun Opera
A supplemental damage system for role-playing games, based on real-world physics, ballistics, and medicine. It provides streamlined rules for resolving firearm injuries and can be added to existing combat systems with minimal changes. The system also covers melee weapons, compiling data from numerous studies into consistent values for comparing how different weapons cause injury. These guidelines support both game play and damage-system design.
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