GURPS All-Star Jam 2004

2004 · Sourcebook (rules/options to enhance play)

GURPS All-Star Jam 2004

A collection of roleplaying game ideas and setting concepts, covering ghost hunters, a fairy-tale world of muskets and strange magic, mythic babysitting, far-future space opera, Spartan mercenaries, subterranean environments, airships, precursor races, and chariots.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.