
1986 · Campaign Setting (game world)
GURPS Autoduel
A roleplaying supplement set in the world of Car Wars, where players portray drivers, adventurers, and other characters in a future shaped by armed vehicles and dangerous roads. It provides material for creating characters, running campaigns, and integrating vehicle combat and autodueling into GURPS play.
- Complexity
- 3 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
