
2000 · Sourcebook (rules/options to enhance play)
GURPS Bestiary (Third Edition)
A bestiary for campaigns set anywhere from prehistoric times to the modern world, featuring more than 150 real and imaginary creatures. Entries range from ordinary animals to legendary beings, with descriptions, game statistics, and habitat information. The book also provides rules and guidance for hunting, trapping, venom, animal combat, and animal companions, along with habitat tables and suggestions for creating new creatures.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
