GURPS Casey & Andy

2005 · Campaign Setting (game world)

GURPS Casey & Andy

This roleplaying sourcebook presents a comic-strip world where mad scientists use time travel, dimensional travel, instantaneous cloning, and increasingly elaborate doomsday devices while living in suburban surroundings. It includes setting material, characters, equipment, and rules for GURPS Fourth Edition, along with artwork from the original webcomic and an exclusive four-page story.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.