
2002 · Campaign Setting (game world)
GURPS Castle Falkenstein: The Ottoman Empire
A campaign supplement detailing the Ottoman Empire in the fantasy-Victorian world of Castle Falkenstein. It covers the region’s history and geography, character creation, Middle Eastern magic, magical Orders, and the powerful Djinn bound by ancient symbols. The supplement also presents political schemes, regional dangers, hidden mysteries, and secrets such as the creation of magic carpets. It includes game material for both the original Castle Falkenstein system and its GURPS adaptation.
Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Cards (Standard French-suited deck)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

