GURPS Deadlands: Weird West

2001 · Campaign Setting (game world)

GURPS Deadlands: Weird West

A roleplaying setting for campaigns in the Weird West, where frontier life meets supernatural threats and alternate-history adventure. It provides the primary campaign framework, including setting material and guidance for creating and running characters and stories in this strange version of the American frontier.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.