GURPS Discworld Also

2001 · Scenario / Adventure / Module

GURPS Discworld Also

This roleplaying supplement expands the Discworld setting with recent events such as the Opening of EcksEcksEcksEcks and the Communications Revolution. It introduces five non-human character types, additional rules and ideas for magic and life at Unseen University, and character templates ranging from bandits and student wizards to assassins and small gods. Four new locations provide settings for campaigns and adventures, with scenarios including the Quest for Bananas and Sektoberfest in NoThingfjord. The material also features rats, dinosaurs, backpackers, surfers, and several people called Igor.

Players
0
Complexity
3 / 5
Sourcebook (rules/options to enhance play)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

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Game facts (players, playing time, age, credits) from BoardGameGeek.