GURPS Espionage

1992 · Campaign Setting (game world)

GURPS Espionage

A sourcebook for espionage campaigns featuring assassins, spies, and counterspies. It provides rules, gadgets, character options, and scenarios for secret-agent games ranging from cinematic adventures to realistic operations.

Complexity
4 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

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Full stats in Ludoya
1
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Game facts (players, playing time, age, credits) from BoardGameGeek.