GURPS Espionage

1992 · Sourcebook (rules/options to enhance play)

GURPS Espionage

A sourcebook for espionage campaigns featuring assassins, spies, and counterspies. It provides rules, gadgets, character options, and scenarios for secret-agent games ranging from cinematic adventures to realistic operations.

Players
0
Complexity
4 / 5
Campaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Hex-based (uses hex terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.