GURPS Fantasy (First Edition)

1986 · Campaign Setting (game world)

GURPS Fantasy (First Edition)

A fantasy roleplaying supplement that provides a complete magic system and campaign world. It includes more than 300 spells organized into colleges with logical prerequisites, along with rules for alchemy, enchanting items, and using magic within the combat system. The latter half introduces Yrth, a fantasy setting for campaigns.

Complexity
2 / 5
Core Rules (min needed to play)Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.