
1988 · Campaign Setting (game world)
GURPS Fantasy Harkwood
Set in the world of Yrth, the adventure takes place during Baron Fenmare’s Summer’s Day Tourney in Caithness. Players investigate action and intrigue surrounding the medieval tournament, while the GM can choose from six potential evil masterminds, providing six different adventure possibilities. Rules for non-lethal tournament combat are included.
- Complexity
- 1 / 5
Scenario / Adventure / ModuleSkill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
