
2006 · Sourcebook (rules/options to enhance play)
GURPS for Dummies
This guide introduces a universal role-playing system for creating characters, settings, and adventures in any imagined world. It explains how to develop attributes and skills, prepare for combat and other encounters, and role-play a character’s personality. It also covers the responsibilities of a Game Master, including creating and populating a custom game world.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
