GURPS Grimoire

1994 · Sourcebook (rules/options to enhance play)

GURPS Grimoire

A large expansion for the GURPS Magic system, this sourcebook adds nearly twice as many spells as previous official releases. It introduces two new colleges—Technology and Gates—and expands the options available for magical characters and campaigns. Requires GURPS Magic, Second Edition, and the GURPS Third Edition Basic Set.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.