GURPS High-Tech (Second Edition)

1992 · Sourcebook (rules/options to enhance play)

GURPS High-Tech (Second Edition)

A reference guide to weapons and equipment through the ages, covering technology from historical periods to modern settings. This revised edition updates the original material while retaining its overall length, with revised presentation and additional content for use in GURPS campaigns.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.