GURPS High-Tech (Third Edition)

1998 · Sourcebook (rules/options to enhance play)

GURPS High-Tech (Third Edition)

A reference guide to weapons and equipment across different historical periods, revised for compatibility with the third edition rules. It covers technology and gear through the ages for use in campaigns spanning multiple eras.

Players
0
Complexity
5 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

On Ludoya's tables

Full stats in Ludoya
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.