GURPS Horseclans

1987 · Campaign Setting (game world)

GURPS Horseclans

This roleplaying sourcebook adapts Robert Adams’ Horseclans series, covering the setting and events of the first 17 novels. It details major characters, introduces rules for new races, and provides systems for handling mass combat in the barbarian future.

Complexity
4 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.