GURPS Infinite Worlds

2005 · Campaign Setting (game world)

GURPS Infinite Worlds

This setting presents a multiverse of parallel Earths connected by cross-world travel. Infinity Unlimited sends shuttles between timelines in search of knowledge, profit, adventure, and entertainment, while the Infinity Patrol confronts criminals, dangerous alternate worlds, and Centrum, a rival power seeking control of the worlds. The book provides guidance for running time-travel and alternate-world campaigns, including character creation, cross-setting play, and world-building from narrative and rules perspectives. It details dozens of timelines along with threats ranging from cosmic conspiracies and hostile regimes to monsters and disasters.

Complexity
4 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.