
1999 · Campaign Setting (game world)
GURPS Japan (Second Edition)
A historical sourcebook covering Japan from the late twelfth century through the mid-nineteenth century. It supports strictly historical campaigns as well as historical fantasy, with information on period-appropriate magic, mythology, and creatures. The revised and re-illustrated material can also be adapted for use with systems other than GURPS.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

