GURPS Magic: Plant Spells

2010 · Sourcebook (rules/options to enhance play)

GURPS Magic: Plant Spells

This supplement expands plant-based magic with botanical categories, plant statistics, and guidance for creating flora-focused mages. It introduces the Body of Leaves and Green Mind meta-traits, modified advantages and disadvantages, and eight new perks. It also adds 38 plant-related spells covering offensive, defensive, and utility effects, including Razor Grass, Tree Bark Armor, and Run Across Treetops. Rules explain how druids from GURPS Dungeon Fantasy can use the new spells.

Players
0
Complexity
4 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Trait / Aspect Based (personality affects gameplay)

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