GURPS Mars

2002 · Campaign Setting (game world)

GURPS Mars

An exploration of Mars across its scientific history, its role in mysticism and alchemy, and visions of future exploration. It presents four campaign settings: a near-future, scientifically grounded colonized Mars; a terraformed Mars for general science fiction; a superscience Mars inspired by B-movies; and a dying Mars drawn from classic pulp science fiction. Each setting provides a different framework for adventures on the Red Planet.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.