GURPS Planet Krishna

1997 · Campaign Setting (game world)

GURPS Planet Krishna

A science-fiction roleplaying setting based on L. Sprague de Camp’s Viagens Interplanetarias stories. Players create adventurers exploring the planet Krishna, where green-skinned natives, feathery antennae, eggs, armored knights, blue forests, and square-rigged war galleys exist under laws restricting advanced technology. The game supports swashbuckling adventures involving swordplay, wilderness travel, intrigue, and survival in a world where quick thinking is as important as quick reflexes.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.