
2011 · Sourcebook (rules/options to enhance play)
GURPS Powers: Divine Favor
This roleplaying supplement presents rules for characters who call on a higher power for miraculous aid. It introduces the leveled Divine Favor ability, along with general, specific, and learned prayers whose results depend on faith, need, and fate. Ready-to-use prayers cover effects ranging from modest blessings, such as feeding the masses or walking through fire, to powerful miracles including sensing true evil, walking on water, parting seas, and raising the dead. The rules support religious heroes in historical, modern, western, or fantastic settings.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
