
2015 · Sourcebook (rules/options to enhance play)
GURPS Powers: Enhanced Senses
This GURPS supplement covers sensory powers for campaigns ranging from realistic science fiction to superhero adventures. Five power frameworks and more than 70 abilities help build characters with enhanced hearing, awareness, balance, and other senses. It also collects and expands rules for sensory advantages, modifiers, and Sense rolls, with guidance for realistic or extraordinary abilities.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
