GURPS Robots

1995 · Sourcebook (rules/options to enhance play)

GURPS Robots

This supplement provides rules for designing, building, and playing robots in a science-fiction setting, from tiny nanobots to massive machines. It covers cyborgs, androids, biomorphs, artificial intelligences, battlesuits, and robots as player characters. Advanced construction rules allow players to select frames, power plants, weapons, and accessories, with compatibility for GURPS Vehicles, Second Edition. More than 30 fully detailed sample robots are included.

Complexity
4 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.