GURPS Shapeshifters

2003 · Sourcebook (rules/options to enhance play)

GURPS Shapeshifters

Moon-linked curses, shape-stealing aliens, inherited genetic quirks, ancestral afflictions, and body-morphing symbionts all create characters who can change form. Chameleonic spies, doppelgängers, and creatures that become modern technology explore the many ways shapeshifting can affect a campaign.

Complexity
4.5 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.