
2016 · Sourcebook (rules/options to enhance play)
GURPS Sorcery: Protection and Warning Spells
This supplement expands the GURPS sorcery system with 38 defensive and warning spells inspired by spells from GURPS Magic and GURPS Magic: Death Spells. It includes rules for effects such as resisting fire, creating force barriers, preserving freedom, and maintaining protective domes. Each spell has clear mechanics, including damage limits, gas-purging rates, and interactions with corrosion and magical creatures. New traits and guidelines address internal defenses and other edge cases, while full GURPS Powers statistics support modifying or adapting the spells.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
