GURPS The Green Madonna

2021 · Scenario / Adventure / Module

GURPS The Green Madonna

A swashbuckling pirate adventure set in the Caribbean during the 1660s, the age of the buccaneers. A Game Master guides three to five player characters, ideally English or French sea rovers opposed to Spanish forces, through an adventure that can be completed in a single session or incorporated into a longer campaign. Characters are suited to 150–200-point campaigns and the scenario assumes familiarity with common pirate and Age of Sail themes.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.