GURPS Time Travel

1991 · Campaign Setting (game world)

GURPS Time Travel

A guide to running GURPS adventures across different eras, dimensions, and parallel universes. It provides frameworks for combining campaigns and settings, allowing characters to travel through time and visit worlds spanning multiple genres.

Players
0
Complexity
3 / 5
Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.