GURPS Time Travel

1991 · Campaign Setting (game world)

GURPS Time Travel

A guide to running GURPS adventures across different eras, dimensions, and parallel universes. It provides frameworks for combining campaigns and settings, allowing characters to travel through time and visit worlds spanning multiple genres.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.