GURPS Ultra-Tech (Second Edition)

1991 · Sourcebook (rules/options to enhance play)

GURPS Ultra-Tech (Second Edition)

A sourcebook covering weapons, equipment, and other technology for futuristic settings. It provides tools and gear for campaigns set in advanced or far-future ages.

Players
0
Complexity
4 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.