GURPS Vampire: The Masquerade Companion

1994 · Campaign Setting (game world)

GURPS Vampire: The Masquerade Companion

Expands the GURPS adaptation of Vampire: The Masquerade with material from the Vampire Player’s Guide and Player’s Guide to the Sabbat. It adds rules for elder vampires, along with new GURPS advantages and disadvantages, supporting stories of Kindred caught between loyalty to their elders, rising personal power, and the influence of the Sabbat.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.