
1999 · Sourcebook (rules/options to enhance play)
GURPS Y2K
A roleplaying sourcebook examining the Y2K panic, from genuine technical concerns to exaggerated predictions, conspiracy theories, and absurd possibilities. It considers what has happened, what might happen, and how a millennium-ending crisis could unfold, with a brief look at earlier millennial fears such as Y1K. Written in 1999, it presents the countdown from the perspective of the era.
- Complexity
- 3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
