Hacking Revolution

2007 · Sourcebook (rules/options to enhance play)

Hacking Revolution

This d20 Modern sourcebook expands cyberspace and hacking-focused campaigns with additional rules for altering terminal files and records, analyzing logs, bouncing connections, programming, and controlling slaves. It adds six terminal modifications, new feats such as Digital Invisibility and Evasive Surfing, and four programs including Firewall Virus and Hydra. The material is designed for use with Hack the Matrix and Hacking Reloaded, and can add detail to modern campaign settings.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.