HackMaster Basic

2009 · Core Rules (min needed to play)

HackMaster Basic

An old-school fantasy roleplaying game for table play, featuring dwarves, elves, halflings, and humans alongside fighter, thief, mage, and cleric classes. Players create characters using building points, skills, talents, proficiencies, quirks, flaws, and an honor system, with ready-to-play characters and quick-start rules also included. Combat uses knock-back, armor and shield damage reduction, penetration damage, and revised ranged attacks with cover. Mages use spells and spell points to adjust effects such as range and duration, while thieves rely on Luck Points. The GameMaster section includes monsters, treasure tables, magic items, guidance, and three starting adventures.

Complexity
3.7 / 5
Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.