Harlequin

1990 · Scenario / Adventure / Module

Harlequin

A series of eight interconnected adventures sends shadowrunners on missions across Seattle, the Bavarian Alps, Columbia, Missouri, and the Amazon. The team collects seemingly unrelated items, including an ancient tome, a flower, elven ears, a manuscript, and a young woman of mysterious heritage. As the missions progress, these pieces reveal a 5,000-year-old vendetta and a complex plan of revenge. The adventures are designed to be woven into an existing campaign, gradually expanding the story’s scope.

Complexity
3.3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

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Game facts (players, playing time, age, credits) from BoardGameGeek.