
2003 · Core Rules (min needed to play)
HârnMaster
A character-generation and combat system for adventures in the Hârnic setting. Characters begin with a range of occupations, experience levels, incomes, guild connections, and contacts with influential people. Rules cover religious, Shek-Pvar, and military careers, supporting exploration of social relationships and advancement. Combat uses an interactive system with tactical choices, including integrated mounted combat and size rules for encounters between creatures of different scales. The bestiary includes statistics for numerous creatures, including the distinctive Ivashu, Gargun, and Yelgri.
Skill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
