HârnMaster Magic

1997 · Sourcebook (rules/options to enhance play)

HârnMaster Magic

This supplement presents the six ancient orders of the Shek-Pvar, the mages of Melderyn and other regions of Hârn, along with their traditions, symbols, and place within the Guild of Arcane Lore. It includes rules for creating and playing mage characters, new convocation skills and fatigue-based spellcasting, and a broad selection of enchantments and spells. Optional advanced rules cover cants, gestures, detection, spellbinding, memorization, and astrological timing.

Players
0
Skill Based (buy or gain skills)

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