HARP: High Adventure Role Playing

2003 · Core Rules (min needed to play)

HARP: High Adventure Role Playing

A fantasy role-playing system for high adventure, featuring flexible character creation, combat with critical hits, and magic. The streamlined rules support quick character creation and provide the core tools needed to begin play in about an hour.

Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.