HARP Sci-Fi

2008 · Campaign Setting (game world)

HARP Sci-Fi

A science-fiction roleplaying game for adventures ranging from near-future stories on a single inhabited world to galaxy-spanning campaigns. Players create characters from seven races and eleven professions, selecting from more than 100 talents, over 80 skills, and psionic abilities. The included Tintamar setting presents humanity’s expansion across the galaxy in the twenty-fifth century, with faster-than-light travel, alien civilizations, genetically enhanced humans, cyborgs, artificial intelligences, robots, and advanced technology. Ancient portals accelerate interstellar travel, opening new opportunities for exploration, colonization, and trade.

Core Rules (min needed to play)Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.